I want to make Homeworld ship flyable in freelancer - it's a skaal-tel class destroyer: ...and of course I've ran into trouble. I have already gone through the whole process of ripping the model and textures from Homeworld and importing them into Milkshape3D. I've also added hardpoints. The problem is, the CMP file seems to be broken after I export it. You see, I save the whole model as .CMP file and .MAT file, implement these into freelancer (with all those ini-works) and when I try to go into ship dealer on manhattan... the game crashes :/
Also when I try to reimport that CMP model back into milkshape... the milkshape crashes (runtime error) -_-
Could someone help me? From what I guess, either the exporter's broken or it's the model's fault, as "Failed to load archetype" (or something like that) in logs suggest it that way.
If it's necessary I can upload any screenshots, logs, scripts etc.
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