You are not logged in.

itsalive

Private First Class

(10)

Date of registration: Mar 4th 2004

Reputation modifier: 9

  • Send private message

member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month

41

Thursday, March 4th 2004, 1:38pm

Are you going to include Soulforges Train in 1.28?
Signature from »itsalive«

Chips

Apprentice

(10)

  • "Chips" has been banned
  • "Chips" started this thread

Posts: 4,888

Activitypoints: 0

Reputation modifier: 15

Level: 53 [?]

Experience: 17,720,628

Next Level: 19,059,430

Thanks: 3

  • Send private message

member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month

42

Thursday, March 4th 2004, 1:54pm

The train, along with every other ship from Freelancer is already in the mod <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>

Sanic

Apprentice

(10)

Date of registration: Feb 18th 2004

Reputation modifier: 9

  • Send private message

member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month

43

Friday, March 12th 2004, 9:41am

just out of couriosity, All the systems from 1.27 will still be there, right? I have only explored Florida so far (due to working on my first project with modding) and was looking forward to checking out others. But can´t wait for 1.28! Great Work Chips! By the way Chips, will I have to do anything differant to my &quot;project&quot; to make it work with 1.28? Sanic &quot;47 is the most reoccuring number in the universe!&quot; &quot;They come in Pints??&quot;
Signature from »Sanic« Sanic, Loyal fan of TLR and Pathfinder Studios Member of Freeworlds Mod Team Author of Sanic`s SW Ship Addon for Evolutions 1.27 v1 and v2

senoB

Private First Class

(10)

Date of registration: Mar 8th 2004

Reputation modifier: 9

  • Send private message

member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month

44

Friday, March 12th 2004, 12:46pm

Very nice mod Chips. I have one question though, when you said &quot;balancing out all the ships&quot; do you mean you will balance the default FL ships too? Additionally, I am not sure that classed mounts are a good idea. Shouldn´t the weapon selection be based on how good a power supply you have? Also, how come I can buy VHF power upgrades for a LF? It would be preferable to have classless mounts (and perhaps mounts only for guns, or missiles.... possibly), and somehow make it so the upgrades are available depending on the size of the ships (a Battleship power supply on a Ghost.... wow. EDIT! Sorry, messed up, I meant VHF Power Upgrade MK2, not a BS power suppy. oops.) Edited by - senoB on 3/12/2004 3:37:13 PM
Signature from »senoB«

PantherX

Apprentice

(10)

Date of registration: May 14th 2003

Reputation modifier: 9

  • Send private message

member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month

45

Friday, March 12th 2004, 1:24pm

All the systems that were in 1.27 will be in 1.28 and then some. As for ships mounts thats still being debated as we speak so its yet to be decided. <img src=´http://prod.bsis.bellsouth.net/coDataImages/p/Groups/156/156352/folders/102976/762971Pantherx.jpg ´>
Signature from »PantherX«

Sanic

Apprentice

(10)

Date of registration: Feb 18th 2004

Reputation modifier: 9

  • Send private message

member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month

46

Friday, March 12th 2004, 1:34pm

pantherX, just to clarify, since you are fielding questions on this thread, I am currently trying (under GREAT advice from Chips) to make a ship add-on mod for Evo 1.27, and was wondering if I´d have to change it any for 1.28? If I do, I´d like to know what I´d need to just make my mod ready for 1.28 instead of wasting time making it compatible with 1.27. Sanic &quot;47 is the most reoccuring number in the universe!&quot; &quot;They come in Pints??&quot;
Signature from »Sanic« Sanic, Loyal fan of TLR and Pathfinder Studios Member of Freeworlds Mod Team Author of Sanic`s SW Ship Addon for Evolutions 1.27 v1 and v2

Chips

Apprentice

(10)

  • "Chips" has been banned
  • "Chips" started this thread

Posts: 4,888

Activitypoints: 0

Reputation modifier: 15

Level: 53 [?]

Experience: 17,720,628

Next Level: 19,059,430

Thanks: 3

  • Send private message

member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month

47

Friday, March 12th 2004, 3:52pm

It should work with 1.28 wihtout any trouble. The only thing that might be differnet is the ships location for selling - however, for that you will just have to change one or two lines is all. Thats the great thing about scripting. To keep you all updated, i hate giving out release dates, and of course - this is still at LEAST two weeks away now- maybe even a month <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle> However, i can say that it will be worth the wait...............i think <img src=smilies/icon_smile_tongue.gif width=15 height=15 border=0 align=middle> <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle>

Sanic

Apprentice

(10)

Date of registration: Feb 18th 2004

Reputation modifier: 9

  • Send private message

member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month

48

Saturday, March 13th 2004, 1:00am

good. By the way, Chips, I have finished parts 1 and 2 of the mod and tested it. IT WORKED! check the newbe2 thread for a message to you from me about it. Thanx Sanic &quot;47 is the most reoccuring number in the universe!&quot; &quot;They come in Pints??&quot;
Signature from »Sanic« Sanic, Loyal fan of TLR and Pathfinder Studios Member of Freeworlds Mod Team Author of Sanic`s SW Ship Addon for Evolutions 1.27 v1 and v2

Spyrer

Apprentice

(10)

Posts: 29

Activitypoints: 0

Date of registration: Feb 12th 2009

Reputation modifier: 4

Level: 25 [?]

Experience: 98,206

Next Level: 100,000

  • Send private message

member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month

49

Tuesday, March 16th 2004, 9:31am

And where can we find your pack Sanic?

Sanic

Apprentice

(10)

Date of registration: Feb 18th 2004

Reputation modifier: 9

  • Send private message

member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month

50

Tuesday, March 16th 2004, 10:17am

until it gets posted, you will have to catch me online for a copy. Email me at sanic78@sbcglobal.net and I will do my best to get you a copy. you will need to give me a name for MSN messenger or Yahoo Messenger for a file transfer, as it is to big to email. Sanic &quot;47 is the most reoccuring number in the universe!&quot; &quot;They come in Pints??&quot; Edited by - Sanic on 3/16/2004 10:22:18 AM
Signature from »Sanic« Sanic, Loyal fan of TLR and Pathfinder Studios Member of Freeworlds Mod Team Author of Sanic`s SW Ship Addon for Evolutions 1.27 v1 and v2

Aethelwulf

Private First Class

(10)

Date of registration: May 4th 2003

Reputation modifier: 9

  • Send private message

member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month

51

Wednesday, March 31st 2004, 10:11pm

Chips, any chance of convincing you to up the cargo values of the fighters to at least 20 for the lights? it is frustrating salvageing a stock freelancer wreck and having to leave 10 of the twenty units of cargo behind... that or make the purchase cost of the better freighters cheaper <img src=smilies/icon_smile_tongue.gif width=15 height=15 border=0 align=middle>
Signature from »Aethelwulf«

DragonBreath

Apprentice

(10)

Date of registration: May 12th 2003

Reputation modifier: 9

  • Send private message

member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month

52

Sunday, April 11th 2004, 6:03am

@chips, the serpentail (kusari vhf) looks cool... and the bretonia is also nice... just wonder 1 thing... not about thus ship but about the blood dragons... in some mods is also the blood dragons &quot;dragon&quot; buyable by the blooddragon base, mis
Signature from »DragonBreath«

Chips

Apprentice

(10)

  • "Chips" has been banned
  • "Chips" started this thread

Posts: 4,888

Activitypoints: 0

Reputation modifier: 15

Level: 53 [?]

Experience: 17,720,628

Next Level: 19,059,430

Thanks: 3

  • Send private message

member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month

53

Sunday, April 11th 2004, 8:05am

There is some attention payed to the pirates in this version <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> Don´t worry <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle>

DragonBreath

Apprentice

(10)

Date of registration: May 12th 2003

Reputation modifier: 9

  • Send private message

member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month

54

Sunday, April 11th 2004, 11:08am

nice to know, chips
Signature from »DragonBreath«

Date of registration: Feb 2nd 2004

Reputation modifier: 9

  • Send private message

member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month

55

Wednesday, April 14th 2004, 10:52pm

Chips o hope u slow the mos down some the way the ships bounced all over the place in 1,27 was very unnerving drove me nuts I like the normal speeds . the ship handling on the vhf in fl sucked so I hope u can make then more user friendly Thanks Have A Great Day
Signature from »DrKrEaper« Have A Great Day

Spyrer

Apprentice

(10)

Posts: 29

Activitypoints: 0

Date of registration: Feb 12th 2009

Reputation modifier: 4

Level: 25 [?]

Experience: 98,206

Next Level: 100,000

  • Send private message

member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month

56

Friday, April 16th 2004, 11:41pm

Concerning 1.28 is there a size on it? Evo was known as the biggest little mod around which was one of the good things for us military users. The Powers that Be take a dim view on large download. But till then keep up the wonderfull work!!!!!

veitch

Apprentice

(10)

Date of registration: Dec 18th 2003

Reputation modifier: 9

  • Send private message

member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month

57

Saturday, April 17th 2004, 8:33pm

hey i´m busting a gut to play 1.28 - do we have an approximate release date? i´m not being rude, i´m just really looking forward to this mod!!!
Signature from »veitch« where`s your evidence, punk?

ag|mutafaka

Private First Class

(10)

Date of registration: Feb 1st 2004

Reputation modifier: 9

  • Send private message

member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month

58

Tuesday, April 20th 2004, 4:55pm

WHEN!!!!WHEN!!!!WHEN!!!!WHEN!!!!WHEN!!!!WHEN!!!!WHEN!!!!WHEN!!!!WHEN!!!!WHEN!!!!WHEN!!!!WHEN!!!!WHEN!!!!WHEN!!!!WHEN!!!!WHEN!!!! HURRY UP!!!!!!HURRY UP!!!!!!HURRY UP!!!!!!HURRY UP!!!!!!HURRY UP!!!!!!HURRY UP!!!!!!HURRY UP!!!!!!HURRY UP!!!!!!HURRY UP!!!!!!HURRY UP!!!!!! da BIG nAA
Signature from »ag|mutafaka« da BIG nAA

Chips

Apprentice

(10)

  • "Chips" has been banned
  • "Chips" started this thread

Posts: 4,888

Activitypoints: 0

Reputation modifier: 15

Level: 53 [?]

Experience: 17,720,628

Next Level: 19,059,430

Thanks: 3

  • Send private message

member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month

59

Tuesday, April 20th 2004, 5:11pm

Still finishing off some ships. Just when we are &quot;wrapping up&quot; someone makes an amazing ship that we &quot;must have&quot; in the mod <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> - its a good thing, as it gives more time to whittle down the errors to things like &quot;spelling mistakes&quot; rather than crashes <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> The mod is substantially bigger - its approx 22Mb (without splash screen or extra sounds). However, if i make new sounds and so on, I might try and make a second option available to poeple. Multiple downloads that can be &quot;assembled&quot; at your end....or in effect, it builds itself at your end instead. For example, you could have the main download of the mod - which means it will ´work´. It would still be around 15 or so megabytes in size, maybe 18 meg or so (ships files). After that, the splash screen and basic sound files - which could be a seperate 10meg for splash screen, and 2 meg for sound files. Then the version number - which is around 2meg or so as well........this way to play the mod in SP you will really only need ONE download - the main one. However, to get the full effect, you can download the main part and the version change to play online, then the next day download the sound and splash screen too......... Once we have it made, i will look more into this option for people <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>

kaegogi

Apprentice

(10)

Date of registration: Feb 14th 2004

Reputation modifier: 9

  • Send private message

member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month

60

Tuesday, April 20th 2004, 6:07pm

I, as a low speed dial-upper, thank you in advance for considering doing that. It will make downloading so much easier if I can do it in chunks.
Signature from »kaegogi«

Social bookmarks

Legend:

Forum contains no new posts
Forum contains new posts
Forum is closed
Forum is an external link